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 | Phil Speer takes us all the way back to his first gaming experiences on a Commodore 64, and fills the gaps in-between which led him to becoming employed at Cheyenne Mountain! |
 | Avoid contact with this man. Do not engage without S.E.A.L. or D.E.L.T.A. operatives in support. |
 | Carl Coss, formerly Z-52x01 III, reveals that even a persecuted robot can grow up to be someone worth employing at a video game studio. |
 | From sunny Florida to sunnier Arizona, "Bizarro" Derek Sunshine tells all about his sweet-toothed background in Sheer Bliss ice cream, garnering recognition in graphic design, and hitting the ground running at Stargate Worlds. |
 | Nick Heitzman has lived and traveled the world over, and after many amazing journeys now makes his home in sunny Arizona to work on Stargate Worlds. Check out his story! |
| After travelling around the US, Jake finally settles down in Arizona to share his creative genius in the outlet of Stargate Worlds... |
 | As the game's combat, design and technology begins to unfold in earnest, one man is bringing Stargate Worlds to life with music, effects and voice. Cheyenne Mountain Entertainment has a sound investment in Nick LaMartina... |
 | Jack O'Neill has competition. Smart, witty and able to deliver one-liners in a perfect way, Chris Bernert explains why at Cheyenne Mountain Entertainment, Game Design is a fun job but somebody has to do it... |
 | Our design staff here at Cheyenne Mountain is a talented collection of creative souls, all striving to achieve a level of game design 'perfection' that matches the dream we have in our heads for Stargate Worlds. |
 | Bill Slease is beloved by adventure gamers around the globe. Now at Cheyenne Mountain Entertainment, Bill has found a place where he can continue to explore new worlds, and have new adventures in game development... |
 | At this year's Comic-Con in San Diego, our Stargate Worlds Development Team got to spend some time with Christopher Judge, "Teal'c" from Stargate, SG-1. |
 | A programmer since 9, Conan Brink has done just about everything in this industry. Learn more about his adventures, inside... |
 | Once upon a time there was an artist who wanted to share his magic pencil skills with Stargate fans everywhere. Soon the worlds that live in his waking dreams will be places you can visit... |
 | Building worlds is something Josh Kurtz never set out to do, but once started, the career was a perfect fit for this talented man. |
 | The Art Department has been busy, hiring staff, creating new worlds, and getting to know each other. |
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What do you think of the SGW Footage on G4’s XPlay
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