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| Allakhazam.com Shares Their SGW Comic Con Experiences |
| Aug 14, 2008 ~ Activities |
| Tovin of Allakhazam recently got a chance to sit down with some of the developers in a guided tour/FAQ of the game at Comic Con. They touched on a lot of subjects including: the cover system, classes, minigames and crafting. |
Some of the highlights:
"They're looking to take the parts from other games that can become tedious, frustrating, and annoying, out of worries range. While many companies attempt to do this, and whine about how much of a grind everything is, these folks have found a way to make that part of the game community centered, and enjoyable, without changing too much of what many of us love in the genre."
"But this game, and more importantly, these developers, have a clear sense of what they're trying to accomplish above all. They are creating a fun game that appeals to gamers, non-gamers, Stargate fans, and those of us who've somehow missed the SG phenomenon. I can't wait to see the finished product and enjoy a well made, well rounded, game. Come on 2009!"
Glad you're looking forward to it :) Check the article out here.
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How many hours a day do you plan to play Stargate Worlds?
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